![]() ![]() As someone who only speed runs a nearly 10hr game, something like this would be great.Ī small gripe I had, was with the camera. It’s a game well designed for an entry level speed game and may actually encourage more people to give speed running a chance. I was able to beat the game in a little under 3 hours, I could easily see the game being beaten in close to 20 to 30 minutes, depending on efficiency. The inbuilt speed run timer leads me to believe the developers think there will be a decent speed run community, and I think so too. This may not be a problem to some players, but if you’re a fan of adventure games, you may find this a little underwhelming. The game is very much more focused on you just having fun with it, which comes at the expense of variety in enemy types and length. The fighting isn’t a huge aspect of the game, and most enemies can be avoided, but there is a significant lack of enemy types. There’s only about 7 different enemy types, and 3 of them are never seen again after completing on the “dungeons”. They aren’t particularly difficult, but if you weren’t collecting the extra hearts, you may find yourself struggling a bit. Of these, I found myself only really using the intended mechanic for two of them, and brute forcing my way through the others. All of which are unique enemies with a specific mechanic involved. There’s 5 boss fights in total (with number 6 being an optional one for completionists). The true ending giving you a really cool additional boss fight, that has probably the best music track in the game. There is 2 endings, depending on whether you rip up every document and collect every hat. It’s a short adventure, and it’s over almost as quickly as it started. My first playthrough (and probably my only) lasted about 3 hours. Some people may be dissuaded by the fact that the game is 100% completable in about an hour. Granted, the game isn’t particularly difficult. I don’t really see a need to put either of these on, but for players who find themselves struggling a little with the boss fights, there is the option there to just enjoy the game for its humour and story, and not have to worry about being good at adventure games. There developers have included a god mode and increase to player strength options in the game options, which I only discovered after beating the game. It’s designed to be enjoyed and played for fun. It never overshadows the story, but it reminds you that this game is for fun. Original shipping and handling charges are not refundable, and you will be responsible for all costs associated with return shipment.The humour is never too much though, which is great as well. No refunds will be given on opened albums, unless damaged or defective. If you are unsatisfied with your purchase and the merchandise is unopened, we will be happy to exchange it for you. We will gladly replace the merchandise without additional charge, or provide you with a full refund. ![]() ![]() Missing items will be charged based on suggested retail prices.Īlbum returns: If you have received damaged, defective, or incorrectly shipped merchandise, please notify Customer Service within 30 days. Please be sure to include your order # and reason for your return when submitting your request.Īll items must be returned as new in their original packaging, including all accessories and cables. To set up a return for refund please visit /contact. ![]() Shipping cost is not refundable and returns must be shipped prepaid by the customer. There is a 15% restocking fee that will be calculated based on the price of the product once the item is refunded. If an RMA is not obtained prior to shipping, the returned product will be refused and returned to sender. All returns must be accompanied by a valid return authorization number (RMA) issued by Victrola. All items must be returned as new in their original packaging, including all accessories and cables. Missing items will be charged based on suggested retail prices. We offer a 30-day money back guarantee on all products purchased from. ![]()
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